So here we have a lousy picture of an Agile Defiant 53437:
It's not a trick of perspective; those frets really do fan out along the fingerboard. The bass B string has a scale length of 37", while the top G string is 34".
"Fruit of the Steel Tree" now has its own web site, complete with track listing, mp3s, lyrics, production notes, photos, and demos.
This is actually the same place you'll get to if you click on the SONGS link in the menu above.
Mastering on all tracks finished so far is going well. I've identified a few problems with the mixes - not many - and addressed them, so that's good.
Slaying the Dragon is almost completed, instrumentally, but the lyrics are giving me pause. So I'm currently playing a kaoroke mix in my car and singing along and it's taking me somewhere slightly different than from where I started. So, there's some on-going work to do here.
I've completed the album cover artwork. It's getting really close!
I've finished the instrument tracking for Slaying the Dragon, including figuring out the solo section. Downside: I currently hate this tune, I'm hearing it in my sleep for crying out loud. I need an earworm pill.
I've decided to re-do the vocals, the guide vox just ain't good enough, and I have some ideas for tweaking the lyrics.
This means that the August deadline probably isn't going to be achieved. Oh well. It won't be the first time I've blown a deadline.
Work continues on Slaying The Dragon. In the last month I've:
- re-recorded all of the acoustic guitar, and added some strummed chords in selected sections;
- re-recorded the Chapman Stick bass line
- re-recorded the drums
- laid down a new E-Piano track
Still to do:
- I have to decide whether the "guide" vocals are O.K. as they stand, or whether I should re-record. I'm leaning towards re-doing them.
- Re-record parts of the Hammond organ track (some parts of the guide track are perfect as-is).
- Figure out what the solo/bridge is doing
Over the last week I've mostly been tweaking the Chapman Stick track, and reworking some of the drum fills to get a nice, tight rhythm section.
Not perfect yet
As a break, I went back to Future Imperfect and decided that most of the L6-S lead guitar needs to be benched in favor of the BlueShifter, so that basically all of the guitar is performed on the same instrument. I've retained the L6-S on the outro, which is fine because it seques into the Finale which is all L6-S anyway.
I know: No-one but me cares about these things. It's all just guitar, right? Wrong. These different instruments have character - even if it is only in my own head - which instruct the performances that end up in the track.
It is easy for me to be infatuated with the sound of the L6-S, but on reflection I could tell that there were two "characters" of guitar in the song when really there should only have been one.
And since the BlueShifter only shows up on one track on this album, it should have that track mostly to itself, I think.
Since finishing up "Future Imperfect" in February, I've been going back over the other components in the "Strange But True Steel Tree" suite and tidying up a few loose ends in the Prologue, Interludes, and Finale sections.
The song "Strange but True" became a problem, because I want to re-write the lyrics and re-title it "The Steel Tree". In the process of doing that, I decided I needed to re-record the drums, guitar, and bass. Now it's just waiting for me to finish up the lyrics and get the vocal re-recorded.
I also decided "Head in the Game" needed a third go-over, with some tweaks to the drums and a more aggressive bass. Then I went crazy and re-recorded all the guitars, using the Ibanez 540s instead of the telecaster. It's sounding better, I think.
Now it's time to return to the last remaining song on the album: Slaying The Dragon. I'm currently in the middle of re-recording the Chapman Stick and acoustic guitar.
I really think I have a shot at finishing this project up this year. (I mean the album, not the song, cheeky!)
Well, that trick worked, mostly. I copied the nice, tight drum track from the 120bpm project into the original, 135bpm project, and started re-recording the bass, locking in to the new timing.
Here's a teaser, from the end of the guitar solo where everything is getting quite excitable:
[mp3:http://www.spacefold.com/colin/ps/mp3/Future/FI_Drums_And_Bass.mp3] 160kbps MP3
Just listening to this, I can hear some places where the drum velocity levels should be tweaked a bit. The toms are a bit loud and brash, and could do with a little less reverb.
Still... it's much better. Now to adjust all the other instruments to fit!
It's February, already. Dammit.
I've been stuck on the drums in Future Imperfect for ages, succeeding only in making tiny incremental advances. Not working.
I'm not a drummer, but when I flail wildly with the sticks on the old rubber pads, sometimes great stuff happens that couldn't have been done on the step programming/pressing the keys on the synth technique. And I'm greedy. I want the coolness, all the way.
But this incremental thing isn't working. There's some drum fills and hihat stuff that I can't do at 135bpm.
Therefore, I'm trying something slightly different. I've copied the entire project's timeline and dropped the time sig to 120 bpm, and I've got a simple guide click track that follows all the 4/4 : 7/8 changes with beat hints, and I've replaced the new bass track (which rocks, by the way, no problem playing that in time) with a cloned MIDI version and dropped that into the new project - instant 120bpm guide bass to play along with (I know, I could stretch the original audio track using tools like Audition or even the built-in tech in SONAR, whatever it's called, to get it to 120bpm, but this quantized MIDI bass track is working better for me, so there.)
If it breaks the block, it'll be worth it.Now I'm trying to record the drums again, but at 120 bpm instead of 135. When I'm done, I'll just copy the MIDI notes back into the original project, and hopefully we'll have an excellent drum track, at the right tempo, that meshes with the existing bass audio and other instruments.
I've refreshed the Head in the Game mp3 on this site. The Chapman Stick has been retired in favor of the Carvin 5 string bass, processed using Amplitude 3 the Line6 POD 2.0.
I think it is much improved. While I was mixing the bass I improved the balance of some of the other instruments (most notably turning down the jangly rhythm guitar in some places).
Updated 14.April 2013:
Also re-did some of the drums. And re-recorded the bass. And all the guitars. And the lead monosynth. Then I remixed it.